3M FILMS • AUTOMOTIVE RETAIL • 2024
3D software product design for the showroom floor

- Role
- Product Designer
- Timeline
- 2023 – 2025
- Team
- xix3D
- Skills
- Product UX for hardware + software, Dealer and sales enablement systems, Brand and go-to-market as one system
Proof
Product surfaces
On the floor
Rollout
Problem
3M needed more than a kiosk. They needed a complete retail experience that would let shop owners visualize wraps in 3D, train their teams on new products, and close bigger jobs on the spot. The challenge was designing a system that worked across every touchpoint — from the physical kiosk hardware to the dealer portal, sales training academy, and go-to-market materials — all under one cohesive brand experience built from scratch.
Process
I designed Zeno as the flagship retail product: kiosk visualization first, then the dealer portal and academy so the same shops could learn new films and run the hardware.
Go-to-market — decks, dealer maps, fleet CGI — used the same identity so rollout didn't look like a different company from the tool on the floor.
Outcome
Zeno rolled out as 3M's flagship retail stack — kiosk UI, dealer portal, sales academy, and companion mobile — with one visual system from the shop floor through GTM decks and dealer maps.
The network target was 700 Pro Shops and 850 kiosks; the design job was making visualization, training, and sell-in feel like one product so shops could close bigger wrap jobs on the spot.
My role
Owned
- Zeno kiosk UI — 3D wrap visualization on shop-floor hardware
- Dealer portal and sales training academy
- Companion mobile: tutorials, best practices, and login into the kiosk stack
- Rollout system: decks, maps, email, and collateral under one 3M × Zeno identity
Did not own
- Kiosk hardware manufacturing
- 3M film chemistry and product SKUs
- Dealer franchise contracts
Collaborators: xix3D, 3M Films
Key decisions
Decision 1
A kiosk vs. a retail system
Chose: Hardware, dealer portal, academy, and GTM as one product — so shops can visualize, train, and close on the same brand.
Rejected: A standalone wrap visualizer. Without training and dealer tools, the kiosk becomes a demo that doesn't sell film.
Decision 2
Shop-floor craft vs. generic digital signage
Chose: Premium, 3M-red cinematic UI that makes vinyl feel expensive on the hardware that actually sits in the bay.
Rejected: A white enterprise dashboard on a tablet arm. It wouldn't survive next to real cars and real film rolls.